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Sereno Concept Art
I'm proud to present Sereno, my latest project, a cyclical RPG set in post-war Madrid. This was an amazing experience, and my first published narrative-driven videogame.


This game was made in 9 days for the GameJamMadridCrea, organized by DEV, Asociación Española de Empresas Productoras y Desarrolladoras de Videojuegos and hosted by UDIT, Universidad de Diseño, Innovación y Tecnología.
My role in this project, besides contributing ideas about the story or game mechanics, was as a Concept Artist and Character Designer.
Starting from the map design that my colleagues from the design department provided me, I was able to create a draft and then expand it further and further.












We decided to draw everything. The map was made up of layers, arranged so that the player could interact correctly with each of them.


Later, when the character descriptions were completed, I was able to draw all of them.






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