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Sereno Concept Art

I'm proud to present Sereno, my latest project, a cyclical RPG set in post-war Madrid. This was an amazing experience, and my first published narrative-driven videogame.

My role in this project, besides contributing ideas about the story or game mechanics, was as a Concept Artist and Character Designer.
 
Starting from the map design that my colleagues from the design department provided me, I was able to create a draft and then expand it further and further.

Diseño de Escenarios 1.jpg
Concept Calle 3.jpg
Edificios esquina copia.jpg
Edificios esquina por partes_edited.jpg
Mapa en proceso boceto - copia.jpg
Mapa en proceso boceto 2.jpg
Mapa en proceso boceto 4-copia.jpg
Concept Calle-Iglesia.jpg
Concept Calle 2.jpg
Concept mapa ampliado a color-copia.jpg
casitas pobre atrás.png
casitas pobre delantee.png

We decided to draw everything. The map was made up of layers, arranged so that the player could interact correctly with each of them.

Props-plantas.jpg
Escombros.jpg

Later, when the character descriptions were completed, I was able to draw all of them.

escaena final 2 -copia.jpg
Cooncepts amanecer_edited.jpg
Diseño Personajes 1.jpg
Diseño Personajes 2.jpg
Diseño Personajes 3.jpg
Portada con dibujo Yago.png
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